F. The "Baddies" from
RIVER   CITY   RANSOM

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The Generic Dudes
LIGHT BLUE - $.50
Your basic wannabee gang members. Rather slow, not too strong, etc. You'll meet these guys predominantly in the beginning of your mission.

The Home Boys
TAN - $.75
A little faster, stronger, and smarter than the Generic Dudes-- but not by much.

The Jocks
LIGHT GREEN - $.60
Medium speed, a bit like the Home Boys after they've hit the gym. Tend to use weapons if they find them laying around. All in all, a very middle-ground gang.

The Frat Guys
PINK - $.55
These guys love to bring weapons into the party, and attack like drunken lunatics. They usually appear on a level running, and will attack at full speed if you're close. Many times they will run off after a punch or two.

The Internationals
DARK GREEN - $1.10
A somewhat smarter, later in the game, version of the Home Boys. They're quite wimpy by the time you encounter them though.

The Squids
BURGUNDY - $1.00
The Frat Guys on crack is what these guys are. Fast, strong, and they love to throw you around if given the chance. If that weren't enough, they love to use weapons as well. Another gang to simply avoid.

The Mob
GREY - $.90
Similar to the Squids, only a little less fast. They tend to appear carrying weapons though, so it's tougher heading them off at the pass. They're another gang probably best left alone. Moose, the Construction site boss, and Rocko, the Warehouse boss, wear Mob shirt colors.

The Plague
RED - $1.25
You'll meet these guys inside River City High School, and they'll be quite the pushovers when you do. While a tad stronger, they fight like the Internationals, and take a beating just like them too.

The Cowboys
DARK BLUE - $1.20
You'll run into these guys just outside of River City High, and from time to time inside as well. They attack just like the Mob. Be careful around them, they love to doubleteam. Tex, the boss on the 2nd floor of River City High, is probably a cowboy.

The Zombies
RED - $2.50-3.75
Not a gang per se, but you'll fight their members at various times throughout the game. They wear red shirts like the Plague, only you'll have to beat four of them before you even meet up with the Plague members.

Benny & Clyde
PURPLE - $7.00
A gang unto themselves. They first accost you at the base of the Capital Ave. Bridge. They always come replete with weapons, and will use any means necessary to put you down for the count. If you beat them once, prepare to face them again in front of Pop's Health Club. (BTW, The manual says they're $2.50 each. Uh Uh. $3.50)

General Gang-Fighting Tips

  • The gang you face on each "level" is random, so if you don't like fighting a certain gang, leave the screen. When you return, a new gang may take their place.
  • Avoid fighting the Frat Guys, the Squids, & the Mob until you are strong enough to defeat them (i.e. stat levels above 20 or so for the Frat Guys, above 30 or so for the rest).
  • Weapons slow you down and are a detriment when fighting in close quarters. If the enemy is close to you, stick to hand-to-hand combat. If an enemy has a weapon, move offline a bit and hit him with a running kick--he'll lose his lunch.
  • Never stay in between two gang members; they'll beat you silly.
  • Stronger gang members yield more money when defeated. Learn which ones pay off the most and use this to your advantage. You'll need money if you're to survive. Bosses can be fought repeatedly, and leave behind the most cash.
  • The quickest way to defeat gang members in the presence of bottomless pits is to simply push or throw them in. You won't reap monetary gain however, and they can do the same to you (falling into a pit is instant defeat and sends you back to the last mall you visited).
  • This last point can't be stressed enough: USE WALLS TO YOUR ADVANTAGE. The programmers dotted levels with benches, walls, etc. to climb on, and they make wonderful points of attack. Enemies freeze when you climb above them--so get them close, jump on a wall, move over, and attack while falling.



Alex Takes a Beating

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River City Ransom©, and all associated video games, music, characters, etc. are owned by Technos Japan/American Technos - all rights reserved. Trademarked names & concepts are used for informational purposes only, and not intended to promote any further product or agenda. Please don't sue me.