F. The "Baddies" from
RIVER
CITY
RANSOM
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The Generic Dudes LIGHT BLUE - $.50 |
Your basic wannabee gang members. Rather slow, not too strong,
etc. You'll meet these guys predominantly in the beginning of
your mission. |
The Home Boys TAN - $.75 |
A little faster, stronger, and smarter than the Generic Dudes--
but not by much. |
The Jocks LIGHT GREEN - $.60 |
Medium speed, a bit like the Home Boys after they've hit the gym.
Tend to use weapons if they find them laying around. All in all,
a very middle-ground gang. |
The Frat Guys PINK - $.55 |
These guys love to bring weapons into the party, and attack like
drunken lunatics. They usually appear on a level running, and
will attack at full speed if you're close. Many times they will
run off after a punch or two. |
The Internationals DARK GREEN - $1.10 |
A somewhat smarter, later in the game, version of the Home Boys.
They're quite wimpy by the time you encounter them though. |
The Squids BURGUNDY - $1.00 |
The Frat Guys on crack is what these guys are. Fast, strong, and
they love to throw you around if given the chance. If that
weren't enough, they love to use weapons as well. Another gang to
simply avoid. |
The Mob GREY - $.90 |
Similar to the Squids, only a little less fast. They tend to
appear carrying weapons though, so it's tougher heading them off at
the pass. They're another gang probably best left alone. Moose, the
Construction site boss, and Rocko, the Warehouse boss, wear Mob shirt
colors. |
The Plague RED - $1.25 |
You'll meet these guys inside River City High School, and
they'll be quite the pushovers when you do. While a tad stronger,
they fight like the Internationals, and take a beating just like
them too. |
The Cowboys DARK BLUE - $1.20 |
You'll run into these guys just outside of River City High, and
from time to time inside as well. They attack just like the Mob.
Be careful around them, they love to doubleteam. Tex, the boss on
the 2nd floor of River City High, is probably a cowboy. |
The Zombies RED - $2.50-3.75 |
Not a gang per se, but you'll fight their members at various times
throughout the game. They wear red shirts like the Plague, only
you'll have to beat four of them before you even meet up with the
Plague members. |
Benny & Clyde PURPLE - $7.00 |
A gang unto themselves. They first accost you at the base of the
Capital Ave. Bridge. They always come replete with weapons, and
will use any means necessary to put you down for the count. If
you beat them once, prepare to face them again in front of Pop's
Health Club. (BTW, The manual says they're $2.50 each. Uh Uh. $3.50) |
General Gang-Fighting Tips
- The gang you face on each "level" is random, so if you don't like
fighting a certain gang, leave the screen. When you return, a new
gang may take their place.
- Avoid fighting the Frat Guys, the Squids, & the Mob until you are
strong enough to defeat them (i.e. stat levels above 20 or so for the
Frat Guys, above 30 or so for the rest).
- Weapons slow you down and are a detriment when fighting in close
quarters. If the enemy is close to you, stick to hand-to-hand combat.
If an enemy has a weapon, move offline a bit and hit him with a running
kick--he'll lose his lunch.
- Never stay in between two gang members; they'll beat you silly.
- Stronger gang members yield more money when defeated. Learn which ones
pay off the most and use this to your advantage. You'll need money if
you're to survive. Bosses can be fought repeatedly, and leave behind
the most cash.
- The quickest way to defeat gang members in the presence of bottomless
pits is to simply push or throw them in. You won't reap monetary gain
however, and they can do the same to you (falling into a pit is instant
defeat and sends you back to the last mall you visited).
- This last point can't be stressed enough: USE WALLS TO YOUR ADVANTAGE.
The programmers dotted levels with benches, walls, etc. to climb on,
and they make wonderful points of attack. Enemies freeze when you
climb above them--so get them close, jump on a wall, move over, and
attack while falling.
Alex Takes a Beating
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