G. The Bosses from
RIVER   CITY   RANSOM

(Back to Table of Contents)

Moose - Sticksville Construction Site - $2.25

Likes to do jump attacks. Favorite move seems to be a punch followed by a jumping kick. Tends to run. Uses weapons with nearly the same speed as his attacks. Not a very easy boss to fight early on, but can be defeated. Attack him while he is going for weapons, take advantage of the walls around you, and if need be-- knock him into the pit.

Benny & Clyde - Base of the Capital Ave. Bridge - $3.50 each

Absolutely love to use weapons. Are quick, will doubleteam, and will not hesitate to throw you around. Your best bet is to have either the Stone Hands or Dragon Feet technique bought by this time. Benny seems slightly quicker and more apt to block than Clyde. They don't jump too often, but will take advantage when you are stunned.

Rocko - Inside the WSL Co. Warehouse - $2.00

Fights pretty much like Moose, only the quarters are less cramped. He's got so so speed, loves weapons, and is dangerous -- however, if you use the walls and boxes to your advantage (i.e. to avoid always being on the same plane as Rocko) you will be fine. If you have one of the triple attack techniques by now, Rocko is toast.

Blade - Sherman Park - $3.50

After beating Rocko, he tells you to head back to Sherman Park (i.e. the entrance is located in Sticksville, the Frat Boys usual home) to fight Blade--The first of the Zombies. Blade loves weapons, will block ad infinitum, and knocks off damage like a freight train. He's very into jump attacks also. Your best bet is to get him while he has a weapon, since he'll be (A LITTLE) slower. Also, the columns and benches in the park provide strategic spots for taking cheap shots at him.

Turk - Third portion of Armstrong Thru-Way - $2.50

Another unannounced Zombie to get in your way. He fights exactly like Blade and Mojo, so refer to their sections. One caveat--you have no walls or obstacles to hide behind this time. If you aren't powered up, you will be slaughtered.

Mojo - Downtown "Playground" - $2.50

Although Blade says you have to get through Thor to fight Slick, he neglected to mention the zombie known as Mojo. You'll find Mojo just before Flatirons Mall, at a makeshift streetfighting playground (replete with bleachers!). Just like Blade, Mojo loves weapons, and once again there are plenty of obstacles with which to stand on. If you aren't powered up, attack via the walls and bleachers. If you are, hit him when he has a weapon. Don't fight him too much if he is weaponless, mainly because if he knocks you down, his throws take mucho stamina.

Thor - Vacant 3rd Wheel Factory - $3.75

If you've beaten all of the zombies mentioned above, you can have the honor of fighting Thor in the back room of the Vacant 3rd Wheel Factory. Again, he fights similar to the others, with one notable exception--There's a huge pit on his level. Basically, use the elevated floor to your advantage, and don't get thrown into the pit.

Benny & Clyde - Burb Village Health Club - $3.50 each

They fight the exact same as they did previously, only now they (and you hopefully) are powered up. Attack them one at a time, don't get in between them, and don't turn your back--that's all you need for these clowns. When defeated, $7.00 for you (hint hint: they are a great way to get rich).

Ivan - Just outside of River City High School - $8.75

A rather anomolous boss to say the least. Wearing a dark green shirt, this guy is one badass mofo. Unlike his shirt though, he doesn't fight like a wimpy International. He is fast, has many jump attacks, and loves to thwap you in midair with weapons. He also has a viscious headbutt that does major damage even when your character is maxed out. On the upshot, if you have any of the triple attacks by now, and have bought ample powerups, you'll eat him for breakfast in no time. Wait til he picks up a weapon and let him have it.

Otis - River City High School Gym - $4.00

He could be a zombie, or he might be a very angry Plague member; either way, he's mad. You're wearing gym shoes on his floor, and he's not happy. He loves jump attacks, two-in-ones, and will gladly throw you all over if given half a chance. Your best bet is to use elevated objects, or to at least have your punch or kicks maxed out (including either Dragon Feet or Stone Hands). By this late in the game though, he shouldn't be too difficult.

Tex - 2nd Floor of River City High School - $9.50

Finally, a boss representing the Cowboy's gang. Unlike other bosses though, he has huge bulging eyes and looks like he's hopped up on Roids. He doesn't fight much different than Otis or Ivan though. Likes weapons, two-in-ones, and loves to pick you up and throw you around--sound familiar? Unlike Otis or Ivan though, he appears with a big fat stick, and isn't afraid to bash your head in with it. Beware his spinning stick swings too--they can do you major hurt if you're unlucky enough to be hit by them. Get in the first hit and take him down--heck, he'll even cheer you on.

Randy & Andy - 3rd floor of River City High School - $18.00 each

If you hear the "Double Dragon" theme playing, you know you're fighting these guys. Not coincidentally, they fight with moves resembling those of Billy & Jimmy, the Double Dragons. They are both fast, will throw you if they manage to knock you down, and have insane attack priority over you. Additionally, they have a viscious triple spin kick. That's not the worst part though-- the worst is that their attacks will do HUGE damage on you, to the tune of between 30 & 60 points per successful blow. Fight them one at a time, throw them if you can, and make sure your attacks are powered up mucho. It also couldn't hurt to get the "grand slam" power up and bring along Tex's stick.

Slick (a.k.a Simon) - River City High School roof

Ah yes, Slick turns out to be none other than Simon, famous of Double Dragon fame. Compared to Randy & Andy he is an utter wuss. He's got moderate speed, will jump with weapons, and likes jump attacks. However, he doesn't seem to block as smartly as he should, and he's very susceptible to being picked up and tossed when on the ground. He's got the same vulnerabilities his minions have when it comes to picking up weapons also. In short, by the time you reach him, you should be able to beat him.



International cuisine before thwaping Thor thilly.

(Back to Table of Contents)


Back to the Main Page
     Want to see the front page again?

HTML Code & Layout Copyright © 1997-2000   Frank Provo

River City Ransom©, and all associated video games, music, characters, etc. are owned by Technos Japan/American Technos - all rights reserved. Trademarked names & concepts are used for informational purposes only, and not intended to promote any further product or agenda. Please don't sue me.